GENERAL
- Keep pressure off of Koshkii so she can regen mana or Mana Burn enemy healer.
- Use Nature's Grasp on melee.
- Damage (Bleeds/DoTs) break Hibernate, be careful when trying to use it.
- Use LoS to block ranged DPS and force them to come closer.
- Reset to stealth when able to allow a new stealth opener.
- Koshkii has to be offensive when left alone to add pressure and set up a kill.
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Death Knight
- Most likely, DK's partner is the kill target due to the amount of defensive cooldowns they have.
- Try to keep CC'd with roots to alleviate pressure.
Blood
- Do not focus, self healing will be difficult to overcome until 2 vs 1.
- Also, damage will be weak unless gaining Vengeance.
Frost
- Interrupt Hungering Cold.
- Don't fear during Lichborne.
- Shackle during Lichborne instead.
- Spread out to avoid Howling Blast AoE spam.
Unholy
- Shackle ghoul if time allows, especially when frenzied.
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Druid
- Dispel roots for mobility.
- Most likely the kill target regardless of spec.
Balance
- Watch for Typhoon knockback.
- Kill target because they have weak defensive cooldowns and can do massive damage if unchecked.
- Glass cannon.
Feral
- Put back against a wall to avoid Shreds.
- Try to Hibernate when the opportunity affords it.
- Kill target because they do massive damage.
- Keep FFF, DoTs, and bleeds on Rogue as much as possible to avoid restealthing.
- QQ on forums about how OP they are.
Restoration
- Do not let them run away in cheetah to drink.
- Cyclone through Tree of Life cooldown.
- Mana Burn as much as possible.
- Dispel Innervate.
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Hunter
- Root/Hibernate pet.
- Dispel Scare Beast.
- Swipe Snake Trap.
- Deterrance doesn't prevent DoT/Bleed damage. CC healer during this cooldown.
- If you're Scattershotted and you see a trap being laid beneath you, either trinket the Scattershot and dodge the trap or be ready to trinket the trap right after it triggers.
Beast Master
Marksman
Survival
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Mage
- Dispel roots for mobility.
- Mass Dispel Ice Block.
Arcane
- Dispel Arcane Power.
- Interrupting Arcane mages is pretty powerful.
- Train an Arcane mage to prevent freecasting.
- Glass cannon.
Fire
- Likely kill target, not a good arena spec, should die fast.
Frost
- Ignore pet as much as possible, but LoS kill it if able.
- Nahe, save trinket for Deep Freeze. Koskhii may need for Deep Freeze or Polymorph.
- Extra dispels necessary to keep Nahe mobile.
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Paladin
- Trinket out of Hammer of Justice unless teammate offers stronger CC.
- Mass Dispel Divine Shield.
- Mana Burn when possible.
Holy
- Try to kill if bubble down.
- Locking down holy school with an interrupt can end the game.
Protection
- Ignore as much as possible. Do not stack Vengeance.
Retribution
- Keep rooted, dispel Blessing of Freedom.
- Dispel Avenger's Wrath.
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Priest
- Have Fear Ward up as often as possible.
- Do not stand together near priest to avoid double fear.
Discipline
- Dispel Power Infusion.
- Cyclone through Pain Supression.
- Mana Burn when possible.
Holy
- Try to kill. Not enough defense for arena.
Shadow
- Be careful with dispels to avoid fear backlash.
- Lock down the Shadow school as much as possible.
- Teams with a Shadow tend to not have a healer, Shadow will leave form to heal. Kill when this is attempted.
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Rogue
- Keep FFF, DoTs, and bleeds on Rogue as much as possible to avoid restealthing.
- Put back against a wall.
- Don't get caught in a smoke bomb.
Assassination
- Unlikely arena spec, try to kill.
Combat
- Unlikely arena spec, try to kill.
Subtlety
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Shaman
- Keep casting DoTs to eat grounding totem.
Elemental
- Watch for Thunderstorm knockback.
- Good kill target due to poor defensive abilities.
- Glass cannon.
Enhancement
- Nahe use Nature's Grasp during wolves. (Does this work?)
- Nahe stay near Kosh for fears.
Restoration
- Tend to run away in wolf form, will Hibernate work?
- Consider swapping to target without Earth Shield.
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Warlock
- Never trinket Death Coil or else it will be followed by a full duration fear.
- Trinket the first fear immediately because a follow up fear will have DR.
- Have Fear Ward up as often as possible.
- Dispel Fear when possible.
- Shackle demon.
- Do not let Succubus free cast Charm.
Affliction
- Be careful to avoid dispelling Unstable Affliction.
Demonology
Destruction
- Avoid standing together for AoE stun.
- Good kill target.
- Glass cannon.
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Warrior
- Have Fear Ward up as often as possible.
- Keep off of Koshkii with roots, stuns.
- Psychic Scream will not work well on Warriors, save for teammate.
Arms
- Get out of Bladestorm. Immune to CC for duration.
Fury
- Ignore as much as possible, do not stack Vengeance.
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