GENERAL
  • Keep pressure off of Koshkii so she can regen mana or Mana Burn enemy healer.
  • Use Nature's Grasp on melee.
  • Damage (Bleeds/DoTs) break Hibernate, be careful when trying to use it.
  • Use LoS to block ranged DPS and force them to come closer.
  • Reset to stealth when able to allow a new stealth opener.
  • Koshkii has to be offensive when left alone to add pressure and set up a kill.

Death Knight Death Knight
  • Most likely, DK's partner is the kill target due to the amount of defensive cooldowns they have.
  • Try to keep CC'd with roots to alleviate pressure.
Blood Blood
  • Do not focus, self healing will be difficult to overcome until 2 vs 1.
  • Also, damage will be weak unless gaining Vengeance.
Frost Frost
  • Interrupt Hungering Cold.
  • Don't fear during Lichborne.
  • Shackle during Lichborne instead.
  • Spread out to avoid Howling Blast AoE spam.
Unholy Unholy
  • Shackle ghoul if time allows, especially when frenzied.

Druid Druid
  • Dispel roots for mobility.
  • Most likely the kill target regardless of spec.
Balance Balance
  • Watch for Typhoon knockback.
  • Kill target because they have weak defensive cooldowns and can do massive damage if unchecked.
  • Glass cannon.
Feral Feral
  • Put back against a wall to avoid Shreds.
  • Try to Hibernate when the opportunity affords it.
  • Kill target because they do massive damage.
  • Keep FFF, DoTs, and bleeds on Rogue as much as possible to avoid restealthing.
  • QQ on forums about how OP they are.
Restoration Restoration
  • Do not let them run away in cheetah to drink.
  • Cyclone through Tree of Life cooldown.
  • Mana Burn as much as possible.
  • Dispel Innervate.

Hunter Hunter
  • Root/Hibernate pet.
  • Dispel Scare Beast.
  • Swipe Snake Trap.
  • Deterrance doesn't prevent DoT/Bleed damage. CC healer during this cooldown.
  • If you're Scattershotted and you see a trap being laid beneath you, either trinket the Scattershot and dodge the trap or be ready to trinket the trap right after it triggers.
Beast Master Beast Master
Marksman Marksman
Survival Survival

Mage Mage
  • Dispel roots for mobility.
  • Mass Dispel Ice Block.
Arcane Arcane
  • Dispel Arcane Power.
  • Interrupting Arcane mages is pretty powerful.
  • Train an Arcane mage to prevent freecasting.
  • Glass cannon.
Fire Fire
  • Likely kill target, not a good arena spec, should die fast.
Frost Frost
  • Ignore pet as much as possible, but LoS kill it if able.
  • Nahe, save trinket for Deep Freeze. Koskhii may need for Deep Freeze or Polymorph.
  • Extra dispels necessary to keep Nahe mobile.

Paladin Paladin
  • Trinket out of Hammer of Justice unless teammate offers stronger CC.
  • Mass Dispel Divine Shield.
  • Mana Burn when possible.
Holy Holy
  • Try to kill if bubble down.
  • Locking down holy school with an interrupt can end the game.
Protection Protection
  • Ignore as much as possible. Do not stack Vengeance.
Retribution Retribution
  • Keep rooted, dispel Blessing of Freedom.
  • Dispel Avenger's Wrath.

Priest Priest
  • Have Fear Ward up as often as possible.
  • Do not stand together near priest to avoid double fear.
Discipline Discipline
  • Dispel Power Infusion.
  • Cyclone through Pain Supression.
  • Mana Burn when possible.
Holy Holy
  • Try to kill. Not enough defense for arena.
Shadow Shadow
  • Be careful with dispels to avoid fear backlash.
  • Lock down the Shadow school as much as possible.
  • Teams with a Shadow tend to not have a healer, Shadow will leave form to heal. Kill when this is attempted.

Rogue Rogue
  • Keep FFF, DoTs, and bleeds on Rogue as much as possible to avoid restealthing.
  • Put back against a wall.
  • Don't get caught in a smoke bomb.
Assassination Assassination
  • Unlikely arena spec, try to kill.
Combat Combat
  • Unlikely arena spec, try to kill.
Subtlety Subtlety

Shaman Shaman
  • Keep casting DoTs to eat grounding totem.
Elemental Elemental
  • Watch for Thunderstorm knockback.
  • Good kill target due to poor defensive abilities.
  • Glass cannon.
Enhancement Enhancement
  • Nahe use Nature's Grasp during wolves. (Does this work?)
  • Nahe stay near Kosh for fears.
Restoration Restoration
  • Tend to run away in wolf form, will Hibernate work?
  • Consider swapping to target without Earth Shield.

Warlock Warlock
  • Never trinket Death Coil or else it will be followed by a full duration fear.
  • Trinket the first fear immediately because a follow up fear will have DR.
  • Have Fear Ward up as often as possible.
  • Dispel Fear when possible.
  • Shackle demon.
  • Do not let Succubus free cast Charm.
Affliction Affliction
  • Be careful to avoid dispelling Unstable Affliction.
Demonology Demonology
Destruction Destruction
  • Avoid standing together for AoE stun.
  • Good kill target.
  • Glass cannon.

Warrior Warrior
  • Have Fear Ward up as often as possible.
  • Keep off of Koshkii with roots, stuns.
  • Psychic Scream will not work well on Warriors, save for teammate.
Arms Arms
  • Get out of Bladestorm. Immune to CC for duration.
Fury Fury
Protection
  • Ignore as much as possible, do not stack Vengeance.